Just found an old sketch of how I like to mock up characters in the
initial stage. I think silhouettes and fragmented drawing is probably
the best method to getting a good design especially with armour. The
idea is the hardest thing to get right. I really want to get back into
character design, but i am going back to basics for a while and doing
proper classical studies trying to figure out the best workflow and
methods for myself to creating realistic art and realistic concept art.